The age of modern day learning has arrived. It is no longer a matter of whether we want to integrate buy Autodesk Inventor for cheap price and education; it is a necessity. The reality poses an immense problem and threat to the longstanding educational institutions that have for the most part remained unchanged for nearly a century. Who would have imagined that the alphabet’s letter “E” would forever transform the face of education to E-Ducation?
Technology in education has progressed from basic tools such as the abacus, pencil, ruler, paper and calculator to computers, laptops, iPads, tablets, software and apps. The technological advancements alone are forcing the manner in which teachers teach, how students learn, the ways schools are structured and breaking the barriers between home and school life. At its core, technology is impacting the very essence of the future of humanity.
The prominence and rise of technology in the world applies to all aspects of life including how we learn. It appears that the days of “open your textbook, read the following pages and answer the questions” will be for the most part a thing of the past. As educational institutions resist and make attempts to adapt, it is crucial to keep in mind the learning needs of today’s digital natives. The digital natives are those that were born during or thereafter the inception and introduction of digital technology.
This generation is not only accustomed to technological advancements and devices they expect it. As such, drastic measures will have to be implemented to meet the student’s expectations for learning. The key will be to adapt to an uncertain, modern, changing and dynamic global world.
Technological advancements will allow education to be universally accessible, customized, individualized and highly adaptive. In essence, learning with technology is propelling independent learning to the forefront. Now more than ever, students will have the opportunity to individualize and navigate the knowledge portals through pivotal technologies such as the Internet, Open Sources, Virtual Learning Environments and Mobile Learning Devices. Open Sources includes MOOCs and Web 2.0.
Massive Open Online Courses will allow students the autonomy and flexibility to choose what they want to learn independently. The Web 2.0 is simply the way new web pages are designed and used. Students will have a multitude of options by virtue of using Open Sources through a variety of Mobile Learning Devices.
Virtual Learning Environments will only enhance the learning experience by making it fun and interactive. Students will have a wide selection of learning mediums to complete assignments and receive feedback. Hence, the learning would be more interactive and engaging.
The role of the teacher would alter to monitor and provide feedback at an unparalleled level. Technology would of course also help the teacher with the many independent learning assignments, projects, presentations etc. of the student’s through the use of Learning Analytics. Learning Analytics is the accumulated of created data to continually evaluate and precisely guide student learning.
The digital natives are choosing their own devices to learn in a world that has cloud computing and the Internet. They are living in a digital information literacy online world. Their reality encompasses learning through educational games and virtual learning platforms. They are living in a world where the physical and virtual have amalgamated.
As such, what do kids think about technology and learning? How often do we really ask for their thoughts and opinions? Do we really take into consideration how and what they want to learn? Should what they have to say really matter how we as educators make decisions? Personally, I do believe that they do bring value to the decision-making table.
My sister in law is an eighth grade social studies teacher at a middle school. In a conversation with her, she mentioned to me the various ways she integrates technology in the learning. What I found especially of import was her comment on how the students use technology as easily as breathing.